Wednesday 8 November 2017

Minor Project | Sound Design


As the development for this project furthers, its becoming more and more important to continue designing the sound that will accompany my short abstract film, a that highlights the primitive functions of Maya and its capabilities as well as flaws.

At the heart of this sound design will be the exact same principle that runs through the corresponding models, the idea of Maya essentially creating its own pieces, only this time the sound will run through a different program, most likely Adobe Audition.

Before continuing with this design I want to use this quote from Johann Wolfgang von Goethe as a critical building block for the featuring sound: "Music is liquid architecture; Architecture is frozen music".

I plan on taking the above statement from von Goethe and incorporating it into the sounds that fit the appropriate model. By taking a sound somehow attached to a shape I can manipulate the pitch of said sound to suit the transformation of said shape.

As to how I'm going to connect a base sound to a shape is yet to be established, however the answer may be found within the term synesthesia, a condition that relates numerous senses causing individuals to see a certain object when they hear a specific sound. This idea could definitely be incorporated into the movement of the shapes I'm currently working with.

The next step from here is to find a method of sourcing a base sound from a primitive shape, a step that will be taken now.

  


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