Wednesday, 31 May 2017

Butch Auntie | Creating A Particle Galaxy

As my internship with Butch Auntie begins, I've decided that I'm going to keep my blog updated with the work I create, along with any research or references I use as I go as well as the personal work that I have planned over the summer period.

The first task I've been issued with is the creation of a particle style galaxy that will be used in a projection during a performance, here are the images that struck me instantly as well as some initial movement tests... 

In terms of transparency, I'm thinking that adjusting the attributes of the shader applied to the particles...


As simple lighting effect that I currently like the idea of relies on a spotlight rotating in the center of the galaxy, highlighting the particles individually...


So far I feel like the general feeling is being achieved and after a little feedback I will make any additions or adjustments and go from there.







Reference Illustration List

Fig 1: Star Wars, Movie Still, http://starwars.wikia.com/wiki/Pre-Republic_era, Accessed on: 29.05.17

Fig 2: Close Encounters Of The Third Kind, Movie Still, http://www.oscarchamps.com/2016/03/09/close-encounters-of-the-third-kind-1977/, Accessed on: 29.05.17

Fig 3: Space Invaders, Game Still, https://www.similargamesto.com/space-invaders/, Accessed on: 29.05.17


Thursday, 18 May 2017

Maya Tutorial | Film Review | Submission



Skinning








Rigging





Facial Rigging








Texturing



Turnarounds


Lighting And Rendering










Film Reviews

















Maya Tutorial | Creating A Turnaround |


Maya Tutorials | Texturing | Parts 4-8


Maya Tutorial | Texturing | Parts 1-3


Tuesday, 16 May 2017

Maya Tutorial | Facial Rigging Part 3 | Parts 10-11


Maya Tutorial | Facial Rigging Part 2 | Parts 6-9


Maya Tutorial | Creating A Flexible Mouth Rig | Parts 4-5


Adaptation (B) | Reflective Statement

Throughout the duration of my Adaptation part B project I have spent time exploring new software, learning new techniques in familiar software and focusing down on skills that I think will be incredibly useful to me in the areas I want to work on in the future projects as well as in a career. In terms of the creative process I have enjoyed it immensely, I often struggle with areas of Maya and that can make the program less enjoyable for me during the production stages of my project, but after being able to work in a style that suits my personal interests my appreciation for the software has rapidly grown, I was genuinely excited to see what kind of work I could create and that made the whole process much more enjoyable. By designing my final product as a 4 minute film I was also able to sharpen up my editing skills along the way, an area that I would love to improve upon. I also thoroughly enjoyed working with a client of types, by communicating with a real band I was able to gain an idea of what working with a real client would be like, and that made the whole working process seem much more professional and rewarding when the film was completed. All in all I am extremely happy with the final film and proud of the work I created, there are shots within the film that work more successfully than others but overall I'm very happy with how the video looks. This project has been extremely enjoyable for me, I was able to work in an area of my choice on a subject of my choice which helped me gain a genuine interest in the work I was creating.



Wednesday, 10 May 2017

Adaptation (B) | She - The Machiavellis - Backdrop Projection | Submission Post

           
Song - She - The Machiavellis
16mm Film Reel Sound - https://www.freesound.org/people/bone666138/sounds/198838/

Adaptation (B) | the Art Of 'She'


Adaptation B | Post Production

After spending time within Premiere Pro and After Effects colour correcting and adjusting the values of my final renders I transferred the results into the diting software Filmora to add extra details and effects...