Monday, 24 April 2017
Sunday, 23 April 2017
Saturday, 22 April 2017
By applying deformers to planes and not necessarily projecting the photography from a camera I feel like I'm beginning to eliminate the '2D' issue I was facing, as the deformation of the images is casuing them to feel a lot more 3D...
Viewing the process from a different angle gives a an idea of how this method is working in a 3D environment...
Along with a wave deformer, I am also adding a texture deformer on top of this as well, utilizing the noise option to create a further sense of movement..
I am currently working on one of the sampling tutorials and despite changing my render settings before starting the tutorial I'm still not getting the same options as the tutorial? does anyone know why?
Friday, 21 April 2017
I am currently working on the 'Creating A Flexible Mouth Rig (Part 1)' tutorial and as I go to duplicate the head model the after turning the skinning off the translates become void and I cannot no longer move the model? is there a reason this is happening?