Monday, 24 April 2017
Sunday, 23 April 2017
Saturday, 22 April 2017
By applying deformers to planes and not necessarily projecting the photography from a camera I feel like I'm beginning to eliminate the '2D' issue I was facing, as the deformation of the images is casuing them to feel a lot more 3D...
Viewing the process from a different angle gives a an idea of how this method is working in a 3D environment...
Along with a wave deformer, I am also adding a texture deformer on top of this as well, utilizing the noise option to create a further sense of movement..
Friday, 21 April 2017
I am currently working on the 'Creating A Flexible Mouth Rig (Part 1)' tutorial and as I go to duplicate the head model the after turning the skinning off the translates become void and I cannot no longer move the model? is there a reason this is happening?