Tuesday 27 February 2018

Major Project | Steel Experiment | Low Angle Renders


After some advice from fellow student Thomas Smith concerning rendering from a lower angle to achieve a sense of scale, I've gone back into Maya and created some renders using a different angle to see what the results could accomplish...
















I like the kind of thing presence these renders are starting to have on screen and after some feedback from Phil I now plan on looking at these kinds of angles from a cinematic point of view working at a lower speed.

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